Soccer Superme
Robo Soccer
INSTRUCTIONS FOR SOCCER SUPREME:
- The dimensions of the play area are 8ft x 3.3ft (subjective to minor changes)
- The height of the wall is 15 cm and the goal width is 30 cm wide.
- A tennis ball will be used for the game.
- The arena is made of plywood on top for smooth movements.
- No extra metal casting, indicating the goal.
- Damaging any part of the arena will lead to disqualification.
- There will be a rectangular boundary in which the arena is placed. Inside
the boundary of the arena, only the coordinators and team members to
control bots are allowed.
- All the spectators are supposed to watch the match outside this boundary,
to ensure there is enough space for the team members to control the bots
and move around.
- There will be negative points in case of any violation of the rules mentioned
above.
SCORRING PATTERN:
- The team which scores a maximum number of goals by the end
of given time is considered as the winner of that particular game.
- Aggressive attacks against the bot will be awarded a penalty
shoot-out.
- Immobilization of 20 secs leads to disqualification of the bot.
- Direct goals are accepted.
ROBOT SPECIFICATIONS
- The dimensions of the bot must not exceed (30 cm x 30 cm x
30 cm) at any point of the game and weight of the robot should
not exceed 8 kgs.
- Both wired and wireless robots are allowed
- Maximum working voltage of the bot should not exceed 12V.
- In case of wired control, the participants must ensure that the
wire length should be minimum 5 meters.
- In the case of wireless robots, each robot must be able to
support dual frequency, so that there is no interference with the
opponent’s robots.
- In case of wired control, the participants must ensure that the
wires are out of a pole of height at least 45 cm. The height of
the pole is not counted during dimension check. The wire must
be slack at any instant of the match.
- RF modules from toy cars may be used. However use of IC
engines and LEGO kits will lead to disqualification.
- No direct use of remote controlled (wired or wireless) cars will
be entertained.
- The robot may not hold the ball stationary with it while moving
(i.e, the ball must be moving when the bot is moving with the
ball). Dribbler mechanisms can be used.
- The ball can be dribbled and hit from any part of the robot.
- Each bot may or may not have a mechanism to hit the ball.
- Hydraulics should not be used for any mechanisms.